🔌Blender Extension
Last updated
Last updated
A text-to-3D generator that operates on decentralized AI and takes about 20 seconds to generate a Gaussian Splat.
Geometry and shader node trees that allow users to view/edit Gaussian Splats in Blender and convert to high or low poly mesh.
Blender 4.2+ (download here)
If you have a previous version of this add-on enabled, you will need to uninstall it and restart Blender before installing the new version. You may also need to restart Blender after installing the new version.
Do not change the URL or API key
If the network is busy or the result does not meet our minimum quality threshold, the operation will automatically be canceled after 1 minute. You can either try again with the same prompt or a new one.
For best results, describe a single object or character for each generation, rather than an entire scene or room at once. Read more in Prompts
To view the material in object or edit mode, open the Shading Menu (shortcut z) and select Material Preview (shortcut 2).
Use the Import button on the 404 tab to import any .PLY file to view or edit in Blender.
After the splat is generated or imported, the Display Settings dropdown will appear. Gaussian Splats are often rendered with some zero or low opacity points. Increasing the opacity threshold will filter out any points beneath the set threshold.
High Poly: Simply apply the geometry nodes modifier as is.
Low Poly: Before applying the geometry nodes modifier, check the convert box located beneath the Display Settings dropdown. Smaller voxel size will result in a more detailed mesh, while larger voxel size will result in a lower poly count.